
Void drawBitmap( int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, CRGB color, CRGB bg) Void drawBitmap( int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, CRGB color) Void fillRoundRect( int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, CRGB color) Void drawRoundRect( int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, CRGB color) Void fillCircleHelper( int16_t x0, int16_t y0, int16_t r, uint8_t cornername, int16_t delta, CRGB color) Void fillCircle( int16_t x0, int16_t y0, int16_t r, CRGB color) Void drawCircleHelper( int16_t x0, int16_t y0, int16_t r, uint8_t cornername, CRGB color) Void drawCircle( int16_t x0, int16_t y0, int16_t r, CRGB color) Void fillRect( int16_t x, int16_t y, int16_t w, int16_t h, CRGB color) Void drawRect( int16_t x, int16_t y, int16_t w, int16_t h, CRGB color)

Void drawFastHLine( int16_t x, int16_t y, int16_t w, CRGB color) Void drawFastVLine( int16_t x, int16_t y, int16_t h, CRGB color) Void drawLine( int16_t x0, int16_t y0, int16_t x1, int16_t y1, CRGB color) Simple FastLED port of ( Adafruit-GFX-Library) Available Methods Void setRemapFunction( uint16_t (*fn)( uint16_t, uint16_t)) Graphic Library ( FastLED-GFX) Struct CRGB & pixel( int16_t x, int16_t y)

Void drawPixel( int16_t x, int16_t y, CRGB color) Void DrawFilledCircle( int16_t xc, int16_t yc, uint16_t r, CRGB color) Void DrawFilledRectangle( int16_t x0, int16_t y0, int16_t x1, int16_t y1, CRGB color) Void DrawCircle( int16_t xc, int16_t yc, uint16_t r, CRGB color) Void DrawRectangle( int16_t x0, int16_t y0, int16_t x1, int16_t y1, CRGB color) Void DrawLine( int16_t x0, int16_t y0, int16_t x1, int16_t y1, CRGB color) Void TriangleBottomMirror( bool FullHeight = true) Void TriangleTopMirror( bool FullHeight = true) Void HorizontalMirror( bool FullHeight = true) Struct CRGB &operator()( int16_t x, int16_t y) Matrix layout flags, add together as needed

You can then easily draw shapes, text and animation without having to calculate every X/Y pixel position. The LEDMatrix library based on cLEDMatrix and Adafruit-NeoMatrix to create two-dimensional graphic displays using FastLED.
ARDUINO LIBRARIES TO ESPRUINO ZIP
Once you have downloaded the Zip file, it should be extracted into your Arduino Libraries folder and the folder renamed to "LEDMatrix". tar.gz LEDMatrixĪ fork of ( cLEDMatrix by Aaron Liddiment) and FastLED port of ( Adafruit-NeoMatrix) by using the graphics library FastLED-GFX (based on Adafruit-GFX-Library) LEDMatrix by Jorgen-VikingGod LEDMatrix FastLED Flexible Matrix Class View on GitHub Download.
